skshapes.applications.barycentric\_landmark\_setter.BarycentricLandmarkSetter ============================================================================= .. currentmodule:: skshapes.applications.barycentric_landmark_setter .. autoclass:: BarycentricLandmarkSetter :members: :show-inheritance: .. automethod:: __init__ .. rubric:: Methods .. autosummary:: ~BarycentricLandmarkSetter.__init__ ~BarycentricLandmarkSetter.add ~BarycentricLandmarkSetter.add_ambient_occlusion ~BarycentricLandmarkSetter.add_button ~BarycentricLandmarkSetter.add_callback ~BarycentricLandmarkSetter.add_depth_of_field ~BarycentricLandmarkSetter.add_global_axes ~BarycentricLandmarkSetter.add_hint ~BarycentricLandmarkSetter.add_hover_legend ~BarycentricLandmarkSetter.add_icon ~BarycentricLandmarkSetter.add_inset ~BarycentricLandmarkSetter.add_legend_box ~BarycentricLandmarkSetter.add_observer ~BarycentricLandmarkSetter.add_renderer_frame ~BarycentricLandmarkSetter.add_scale_indicator ~BarycentricLandmarkSetter.add_shadows ~BarycentricLandmarkSetter.add_slider ~BarycentricLandmarkSetter.add_slider3d ~BarycentricLandmarkSetter.add_spline_tool ~BarycentricLandmarkSetter.at ~BarycentricLandmarkSetter.azimuth ~BarycentricLandmarkSetter.background ~BarycentricLandmarkSetter.break_interaction ~BarycentricLandmarkSetter.check_actors_trasform ~BarycentricLandmarkSetter.clear ~BarycentricLandmarkSetter.close ~BarycentricLandmarkSetter.color_picker ~BarycentricLandmarkSetter.compute_screen_coordinates ~BarycentricLandmarkSetter.compute_world_coordinate ~BarycentricLandmarkSetter.dolly ~BarycentricLandmarkSetter.elevation ~BarycentricLandmarkSetter.export ~BarycentricLandmarkSetter.fill_event ~BarycentricLandmarkSetter.fly_to ~BarycentricLandmarkSetter.fov ~BarycentricLandmarkSetter.freeze ~BarycentricLandmarkSetter.get_actors ~BarycentricLandmarkSetter.get_meshes ~BarycentricLandmarkSetter.get_volumes ~BarycentricLandmarkSetter.initialize_interactor ~BarycentricLandmarkSetter.interactive ~BarycentricLandmarkSetter.look_at ~BarycentricLandmarkSetter.move_camera ~BarycentricLandmarkSetter.parallel_projection ~BarycentricLandmarkSetter.pick_area ~BarycentricLandmarkSetter.play ~BarycentricLandmarkSetter.pop ~BarycentricLandmarkSetter.print ~BarycentricLandmarkSetter.process_events ~BarycentricLandmarkSetter.record ~BarycentricLandmarkSetter.remove ~BarycentricLandmarkSetter.remove_all_observers ~BarycentricLandmarkSetter.remove_callback ~BarycentricLandmarkSetter.remove_lights ~BarycentricLandmarkSetter.render ~BarycentricLandmarkSetter.render_hidden_lines ~BarycentricLandmarkSetter.reset_camera ~BarycentricLandmarkSetter.reset_clipping_range ~BarycentricLandmarkSetter.reset_viewup ~BarycentricLandmarkSetter.roll ~BarycentricLandmarkSetter.screenshot ~BarycentricLandmarkSetter.show ~BarycentricLandmarkSetter.start ~BarycentricLandmarkSetter.timer_callback ~BarycentricLandmarkSetter.toimage ~BarycentricLandmarkSetter.use_depth_peeling ~BarycentricLandmarkSetter.user_mode ~BarycentricLandmarkSetter.zoom .. rubric:: Attributes .. autosummary:: ~BarycentricLandmarkSetter.actors ~BarycentricLandmarkSetter.camera ~BarycentricLandmarkSetter.landmarks ~BarycentricLandmarkSetter.landmarks_as_3d_point_cloud