skshapes.applications.vertices\_landmark\_setter.LandmarkSetterSingleMesh ========================================================================= .. currentmodule:: skshapes.applications.vertices_landmark_setter .. autoclass:: LandmarkSetterSingleMesh :members: :show-inheritance: .. automethod:: __init__ .. rubric:: Methods .. autosummary:: ~LandmarkSetterSingleMesh.__init__ ~LandmarkSetterSingleMesh.add ~LandmarkSetterSingleMesh.add_ambient_occlusion ~LandmarkSetterSingleMesh.add_button ~LandmarkSetterSingleMesh.add_callback ~LandmarkSetterSingleMesh.add_depth_of_field ~LandmarkSetterSingleMesh.add_global_axes ~LandmarkSetterSingleMesh.add_hint ~LandmarkSetterSingleMesh.add_hover_legend ~LandmarkSetterSingleMesh.add_icon ~LandmarkSetterSingleMesh.add_inset ~LandmarkSetterSingleMesh.add_legend_box ~LandmarkSetterSingleMesh.add_observer ~LandmarkSetterSingleMesh.add_renderer_frame ~LandmarkSetterSingleMesh.add_scale_indicator ~LandmarkSetterSingleMesh.add_shadows ~LandmarkSetterSingleMesh.add_slider ~LandmarkSetterSingleMesh.add_slider3d ~LandmarkSetterSingleMesh.add_spline_tool ~LandmarkSetterSingleMesh.at ~LandmarkSetterSingleMesh.azimuth ~LandmarkSetterSingleMesh.background ~LandmarkSetterSingleMesh.break_interaction ~LandmarkSetterSingleMesh.check_actors_trasform ~LandmarkSetterSingleMesh.clear ~LandmarkSetterSingleMesh.close ~LandmarkSetterSingleMesh.color_picker ~LandmarkSetterSingleMesh.compute_screen_coordinates ~LandmarkSetterSingleMesh.compute_world_coordinate ~LandmarkSetterSingleMesh.dolly ~LandmarkSetterSingleMesh.elevation ~LandmarkSetterSingleMesh.export ~LandmarkSetterSingleMesh.fill_event ~LandmarkSetterSingleMesh.fly_to ~LandmarkSetterSingleMesh.fov ~LandmarkSetterSingleMesh.freeze ~LandmarkSetterSingleMesh.get_actors ~LandmarkSetterSingleMesh.get_meshes ~LandmarkSetterSingleMesh.get_volumes ~LandmarkSetterSingleMesh.initialize_interactor ~LandmarkSetterSingleMesh.interactive ~LandmarkSetterSingleMesh.look_at ~LandmarkSetterSingleMesh.move_camera ~LandmarkSetterSingleMesh.parallel_projection ~LandmarkSetterSingleMesh.pick_area ~LandmarkSetterSingleMesh.play ~LandmarkSetterSingleMesh.pop ~LandmarkSetterSingleMesh.print ~LandmarkSetterSingleMesh.process_events ~LandmarkSetterSingleMesh.record ~LandmarkSetterSingleMesh.remove ~LandmarkSetterSingleMesh.remove_all_observers ~LandmarkSetterSingleMesh.remove_callback ~LandmarkSetterSingleMesh.remove_lights ~LandmarkSetterSingleMesh.render ~LandmarkSetterSingleMesh.render_hidden_lines ~LandmarkSetterSingleMesh.reset_camera ~LandmarkSetterSingleMesh.reset_clipping_range ~LandmarkSetterSingleMesh.reset_viewup ~LandmarkSetterSingleMesh.roll ~LandmarkSetterSingleMesh.screenshot ~LandmarkSetterSingleMesh.show ~LandmarkSetterSingleMesh.start ~LandmarkSetterSingleMesh.timer_callback ~LandmarkSetterSingleMesh.toimage ~LandmarkSetterSingleMesh.use_depth_peeling ~LandmarkSetterSingleMesh.user_mode ~LandmarkSetterSingleMesh.zoom .. rubric:: Attributes .. autosummary:: ~LandmarkSetterSingleMesh.actors ~LandmarkSetterSingleMesh.camera